Violent Video Games May Not Desensitize Kids:
WEDNESDAY, Feb. 23 (HealthDay News) -- A long-standing concern
among parents and researchers has been that young people who are
exposed to violent video games may become desensitized to violent
acts and images, but a new study suggests that may not be the
Canadian researchers comparing gamers to non-gamers found that
in the long run, gamers were just as likely to recall negative
images in memory tests and to report the same levels of emotion in
reaction to the pictures as the non-gamers.
"People who play video games didn't differ in memory, and physical arousal wasn't different between gamers and non-gamers. And there was no difference in how each group felt after seeing negative or violent pictures," said study author Holly Bowen, a doctoral candidate in the department of psychology at Ryerson University in Toronto.
The findings were published in the January issue of
Applied Cognitive Psychology.
Video game violence differs from violence in television or the
movies because people playing the games are actively involved in
the aggression, and in some games, receive rewards and incentives
for committing virtual violent acts, according to background
information in the study.
Previous studies have suggested that violent video games may
lead to more aggressive behavior and irritability, in addition to
greater desensitization to violence, the current study reports.
Much of the research on video games and violence, however, has
tested gamers soon after they played a game, and might not reflect
long-term effects, said Bowen.
To assess whether violent video games affected the brain
long-term, Bowen and her colleague, Julia Spaniol, recruited 122
undergraduate psychology students to participate in their study on
"Emotional memory is a really important part of your cognitive functioning. If you don't remember negative or harmful situations, you can't learn from them and avoid them in the future," said Bowen.
Ninety-six of the study volunteers were female, and the average
age was 19 years old. Forty-five people in the group had played
video games during the previous six months. The remaining 77 had no
video game exposure.
Both male and female players reported playing Grand Theft Auto,
Final Fantasy and NHL (National Hockey League) games. Males also
listed the fighting games Call of Duty and Tekken in their top
five. Females preferred playing Guitar Hero and Rock Band or the
go-kart game Mario Kart to the violent videos, according to the
The researchers showed 150 images -- positive, neutral and
negative -- to the study volunteers. Bowen said some of the images
were violent and disturbing, such as a picture of a man holding gun
to a woman's head.
An hour later, the researchers showed the study volunteers the
images again, but randomly mixed in additional pictures as
If video gamers' brains had been desensitized from playing video
games, the researchers theorized that they should be less able to
recall the violent images.
But they found no differences in recall between the two groups.
And, the gamers and non-gamers reported similar levels of physical
arousal from the images, and described similar feelings when
viewing the photos.
Bowen said while this study can't definitively say that violent
video games aren't desensitizing people to violence, she said it
does provide "another piece of the puzzle, and perhaps, video games
aren't having long-term effects on cognition and memory."
She and her colleague noted, however, that a possible limitation
to the study was that the volunteers described their arousal to
violent images rather than being monitored for heart rate and other
physiological responses, and that more study was needed.
"The premise here is that we think people who are exposed to violent video games might be desensitized to violence, and if they are, they should not remember disturbing, violent pictures as much," explained Tracy Dennis, an associate professor of psychology at Hunter College of the City University of New York.
"And, while this is an important study, what they're asking people to remember isn't necessarily linked to video game memories, so I think it's important to draw only moderate conclusions," said Dennis.
"A lot more research needs to be done on video game violence," she said, adding that in the meantime, parents should try to minimize their children's exposure to such violence, particularly games that reward or reinforce violence.
Dr. Eric Hollander, a psychiatrist from Montefiore Medical
Center in New York City, said that some teens may be more
vulnerable to video game violence. "Teens who don't get sufficient
rewards or reinforcement from other activities may be vulnerable to
the rewards gained from risky behaviors, such as video game or
"With aggressive video games, teens are getting a high level of arousal and reward that they may not get with other games, and they may start to develop a more restrictive interest for one type of game," he explained, adding that a red flag for parents is if they see their child becoming less engaged in other activities that they used to enjoying doing, and they're only playing a certain type of video game.
Read more about video game violence and its effects on children
American Academy of Child and Adolescent
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